#include "projectdefinitions.h"


// Task3(Situation: WIN)
/*
PROGRAM_INIT
ACTIVATE_LCD
// Define special character #1
LCD_DEF(0, 0x0A, 0x0A, 0x0A, 0x00, 0x04, 0x11, 0x0E, 0x0E)
// Define special character #2
LCD_DEF(1, 0x00, 0x00, 0x1B, 0x1B, 0x00, 0x11, 0x0E, 0x00)
CLEAR_LCD
LCD_TEXT("    YOU WIN")
LCD_XY(6,2)
LCD_TEXT("0 = ")
LCD_CHAR(0) // Display character #1
 // Display character #2
PROGRAM_START
PROGRAM_END
*/

//Task6 (Schuffling)


PROGRAM_INIT
ACTIVATE_LCD
// Define special character #1
LCD_DEF(0, 0x0A, 0x0A, 0x0A, 0x00, 0x04, 0x11, 0x0E, 0x0E)
// Define special character #2
LCD_DEF(1, 0x00, 0x1F, 0x0E, 0x04, 0x0E, 0x1F, 0x00, 0x00)
CLEAR_LCD
LCD_TEXT("    YOU WIN")
LCD_XY(6,2)
LCD_TEXT("0 = ")
LCD_CHAR(0) // Display character #1
 // Display character #2
PROGRAM_START
PROGRAM_END


